Do you have questions about how to best use Visual Basic .NET to program
DirectX 9.0 graphics? Are you unsure when to use a particular Direct3D
feature? Join members of the Visual Basic and Windows Graphics & Gaming
Technologies teams and discuss how to leverage the power of DirectX 9.0 from
Visual Basic .NET.

Date:
April 26, 2005
1:00 - 2:00 P.M. Pacific time
4:00 - 5:00 P.M. Eastern time
21:00 - 22:00 GMT
(For a list of the start time in several local time zones, please see
http://www.timeanddate.com/worldclock/fixedtime.html?year=2005&month=4&day=26&hour=13&min=0&sec=0&p1=234)

Outlook Reminder:
http://msdn.microsoft.com/chats/outlook_reminders/05_0426_DN_D3D.ics

Location (click the name of the chat to enter the chat room)
http://www.microsoft.com/communities/chats/default.mspx#05_0426_DN_D3D

For more information about Visual Basic .NET, see
http://msdn.microsoft.com/vbasic/
To see a list of upcoming chats or set a reminder for this chat, see
http://msdn.microsoft.com/chats.
For archives of previous chats, see
http://msdn.microsoft.com/chats/recent.asp.

Thanks!
Jason Cooke
Visual Basic Team

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This posting is provided "AS IS" with no warranties, and confers no rights.
You assume all risk for your use.
(c) 2005 Microsoft Corporation. All rights reserved.