Starglider
Fri Jan 11 19:20:27 CST 2008
i just tried another .bmp:
in 3 clicks it was done.
so, something's wrong with the original .bmp file.
(what could that be?)
the splash doesn't display the new .bmp jet, however....
m
"Starglider 4 (marco)" <rebel-6-out@planet.nl> schreef in bericht
news:478811a1$0$25482$ba620dc5@text.nova.planet.nl...
> in principle i knew the proper sequence,
> add resource->bitmap->import.
> it should just do the job!!!!
>
> however:
> the problem from the start:
> i end up with an empty bitmap grid.
> (and an empty splash in runtime.)
> what's going on here?
> an empty bitmap-grid would indicate a new/empty bitmap is created.
>
> marc
>
> "David Webber" <dave@musical-dot-demon-dot-co.uk> schreef in bericht
> news:ubcm21JVIHA.4740@TK2MSFTNGP02.phx.gbl...
>>
>> "Starglider 4 (marco)" <rebel-6-out@planet.nl> wrote in message
>> news:47879d49$0$25477$ba620dc5@text.nova.planet.nl...
>>
>>> you're suggestion is that i change the path/filename in the .rc file.
>>
>> Well that's one possibility, though I only suggested that you check it
>> was the right one.
>>
>>> 1. my question: is it allowed to mess inside a project file?
>>
>> Mess, no. Edit carefully - no reason why not. :-)
>>
>> It's just a form of source code.
>>
>> [Be careful about inserting new identifiers as the system keeps track of
>> these.]
>>
>>> 2. can anyone give me the std. sequence for inserting an
>>> existing bitmap?
>>
>> In VS 2005:
>>
>> Select the resource view
>> Right click on the .rc file in the list
>> Add Resource
>> Import...
>>
>> ought to do it.
>>
>> Dave
>> --
>> David Webber
>> Author of 'Mozart the Music Processor'
>>
http://www.mozart.co.uk
>> For discussion/support see
>>
http://www.mozart.co.uk/mozartists/mailinglist.htm
>>
>
>