I'm using Visual Studio .net 2002 and C++/MFC:
This question is along similar lines to mylast post - GUI
improvement...
Anyone know a good code sample I could read to help with the problem of
feedback when dragging windows around. I have a number of
floating/dockable windows in my application and dragging windows around
is almost a random activity - more than 3 or 4 windows already docked,
it is never clear where they will actually dock. There is some
automatic feedback - the outline of the window is thick when it will
land as a floating window and the border is thin when it is about to
dock, but as I said already, this doesn't really help!
How do I override and improve the feedback when moving docked windows?
Also, a second question along similar lines - how do I force toolbars
to dock in their own area around the outside of all windows. I don't
want to be allowed to put any windows in the same frame (if it is a
frame for toolbars?) as my toolbars.
Thanks