I have trouble debugging on a Pocket PC 2003 device using eVC++ 3.0.
Is that a known problem ?
I never had any problem debugging on Pocket PC 2002 devices using eVC++ 3.0.
The reason I use eVC++ 3.0 is because I want to keep support for older
Pocket PCs (2000 and 2002) and at the time I am not using any specific
feature of 2003. In addition, the C/C++ compiler of eVC++ 3.0 generates
code that is faster than that generated by the eVC++ 4.0 compiler...