Hi all
As you may have notice from my other posts I'm looking at using winsock over
Wifi to communicate between PPC's on an adhoc network
I've got thing's basically working but now want to program in some
robustness and guarantees about data being transferred
There seem to be conflicting views on the send command when used over a
connected SOCKET_STREAM blocking connection.
In the evc4 help it says the sucess of a send command does not guarantee
receipt of data at the far end
But the Visual C++ 6 desktop help files says "The communication protocol
used to impliment a reliable connection-oriented socket ensure that data is
not lost or duplicated"
If the former is 'more' correct then I assume the only way to 'know' is to
get the client to recv a message back from the server to say all is OK with
message number xxx
I'm just consious the wifi is very 'unreliable' when compared with wired
networks
TIA
Andrew