When I run Money 2001 my CPU utilization goes up to 100%. This
happens when an active field is highlighted - ie a new withdrawal
form, even if I'm not doing anything. If I click on a non-Money
window, processor utilization falls away, even though the programme is
still running.

This is an issue for me at the moment as I am having hardware problems
which cause my machine to crash at 100% utilization. However, it is
not ideal at any time. I can't see why the programme should use so
much processor. I use XP Pro at the moment However it I noticed this
high ulilization when using ME and also on other PCs.

I have tried running the programme in other compatability modes (98
etc) but it will not then open at all.

Any ideas?

Re: High Processor Utilization with Money 2001 by Dick

Dick
Mon Feb 09 07:09:08 CST 2004

I don't know who started the rumor that 100% CU utilization was, ipso facto,
a bad thing. It's the height of efficiency. Less than 100% utilization means
that the CPU is sitting idle with nothing useful to do. You didn't pay good
money for a computer just to have it sit around idle, did you?

Why does Money do this? Well, that's harder to say. There are lots of things
it does in the background like look for all the FYI warnings.

"Andy R" <andy.rawlins@ntlworld.com> wrote in message
news:fe7015c1.0402090308.4c0506a@posting.google.com...
> When I run Money 2001 my CPU utilization goes up to 100%. This
> happens when an active field is highlighted - ie a new withdrawal
> form, even if I'm not doing anything. If I click on a non-Money
> window, processor utilization falls away, even though the programme is
> still running.
>
> This is an issue for me at the moment as I am having hardware problems
> which cause my machine to crash at 100% utilization. However, it is
> not ideal at any time. I can't see why the programme should use so
> much processor. I use XP Pro at the moment However it I noticed this
> high ulilization when using ME and also on other PCs.
>
> I have tried running the programme in other compatability modes (98
> etc) but it will not then open at all.
>
> Any ideas?