I am using System.Net.Sockets to connect a client socket to a server that
requires three inputs when I connect: host, port and an identification
number that identifies the person connecting.
None of the overloads for either the Connect or BeginConnect methods takes
that many inputs (basically they take host and port only).
Would it be best to create a new class that derives from the base class
System.Net.Sockets and implement a new method? And if so, any tips on what
my new method should look like?
Thanks very much for any ideas.