Hi, I have a problem.... actually it is a thing to do on my list, and I
wondering if anyone can give me a hint or two on where to look for tackling
it.
Well, all I need to do is to intercept and capture sound (wav or raw doesn't
matter) that only a certain application generates opposed to whole system
(all apps.).
The app. uses none of the fancy directx stuff, just plain win32 APIs (MCI I
think)

Any thought on how should I begin looking for this solution?

Thanks in Advance,

Paul

Re: Sound Capture by Max

Max
Thu Jan 08 20:50:21 CST 2004

There is no legal or supported way of doing what you want. You have to
reverse engineer a bunch of proprietary KS stuff to get it done. Whatever
solution you might come up with will be highly dependent on the version of
KS you are running against. Next revision of DX can break your code with
ease.

Should you decide to attempt to do this, be prepared to spend weeks - if not
months - with a debugger and test extensively against multiple sound cards
as many of them manifest different behavior.

-- Max.


"Paul Shpilsher" <psp@quasiworks.com> wrote in message
news:NalLb.1232$xy6.3696@attbi_s02...
> Hi, I have a problem.... actually it is a thing to do on my list, and I
> wondering if anyone can give me a hint or two on where to look for
tackling
> it.
> Well, all I need to do is to intercept and capture sound (wav or raw
doesn't
> matter) that only a certain application generates opposed to whole system
> (all apps.).
> The app. uses none of the fancy directx stuff, just plain win32 APIs (MCI
I
> think)
>
> Any thought on how should I begin looking for this solution?
>
> Thanks in Advance,
>
> Paul
>
>



Re: Sound Capture by Paul

Paul
Fri Jan 09 01:18:59 CST 2004

Thanks Max, I'll relay this to my management.
However if I try to intercept sound APIs in user mode using some sort of
hook mechanism, do you think that is possible?
Because all the reqs from app come to KS from some user mode layer.... any
thought?



"Max Paklin" <mpaklin@hotmail.com> wrote in message
news:%23OCmgtl1DHA.2396@TK2MSFTNGP09.phx.gbl...
> There is no legal or supported way of doing what you want. You have to
> reverse engineer a bunch of proprietary KS stuff to get it done. Whatever
> solution you might come up with will be highly dependent on the version of
> KS you are running against. Next revision of DX can break your code with
> ease.
>
> Should you decide to attempt to do this, be prepared to spend weeks - if
not
> months - with a debugger and test extensively against multiple sound cards
> as many of them manifest different behavior.
>
> -- Max.
>
>
> "Paul Shpilsher" <psp@quasiworks.com> wrote in message
> news:NalLb.1232$xy6.3696@attbi_s02...
> > Hi, I have a problem.... actually it is a thing to do on my list, and I
> > wondering if anyone can give me a hint or two on where to look for
> tackling
> > it.
> > Well, all I need to do is to intercept and capture sound (wav or raw
> doesn't
> > matter) that only a certain application generates opposed to whole
system
> > (all apps.).
> > The app. uses none of the fancy directx stuff, just plain win32 APIs
(MCI
> I
> > think)
> >
> > Any thought on how should I begin looking for this solution?
> >
> > Thanks in Advance,
> >
> > Paul
> >
> >
>
>